Commoner
BaseBase population unit. Auto-grown from domicile population. Consumes 1 food per tick. Required to train into any tribal warrior.
Stats for every unit type: attack, defense, loot capacity, training time, food upkeep, and training cost. Commoners are auto-grown from population; tribal warriors train at military buildings from commoners.
Base population unit. Auto-grown from domicile population. Consumes 1 food per tick. Required to train into any tribal warrior.
Fierce warriors of the Sulu Archipelago, the Tausug are known for their mastery of fire and steel. Their exclusive knowledge of charcoal production gives them an edge in advanced weaponry.
Fierce Tausug sword champion. Highest single-target attack in the game, with paper-thin defense and a huge loot capacity.
1 Sword
45 Food
Steel Sword
Tausug firearms specialist. Better balance than its Taga-Ilog counterpart — higher attack, slightly lower defense.
1 Musket
50 Food
Steel Gun Masters of the sea and salt, the Sugboanon control the precious salt trade. Their culinary traditions produce the renowned Inasal, a delicacy sought across all tribes.
Aggressive Sugboanon polearm fighter. Big attack power, modest defense, large carry capacity for raids.
1 Spear
60 Wood
Steel Spear
Ranged Sugboanon archer. Balanced atk/def, food-only training cost makes it the cheapest tribal warrior to scale.
1 Bow & Arrow
70 Food
Composite Bow and Arrow River dwellers with deep knowledge of the earth, the Taga-Ilog extract gold from mineral deposits. Their Adobo is a treasured dish that sustains warriors through long campaigns.
Balanced sword infantry of the Taga-Ilog. Solid defense, decent attack — the tribe's frontline mainstay.
1 Sword
10 Wood
35 Food
Steel Sword
Long-range firearms specialist. High defense pairs with a powerful musket but light attack — protects from a distance.
1 Musket
20 Wood
30 Food
Steel Gun