Famine
2 hrsThe people are starving. Morale drops as hunger spreads through the settlement.
- -0.1 morale rate
All 10 status effects tracked by the game. Tribal-food bonuses come from consuming Adobo / Inasal / Tiula Itum; protection amulets come from peace-amulet items; morale events fire automatically from food surplus or deficit.
Triggered by food state or tribal-food consumption. Govern morale rate and resource production.
The people are starving. Morale drops as hunger spreads through the settlement.
The people are well-fed. Morale rises as the settlement enjoys a food surplus.
-10% build/upgrade time, +1 morale rate.
Adobo +10% resource production, +1 morale rate.
Inasal -10% training time, +1 morale rate.
Tiula Itum Player-applied or granted shields. While active, the town cannot be raided and stops consuming food.
8 hours of protection from attacks. Stops food consumption.
Bertud Kaligtasan 24 hours of protection from attacks. Stops food consumption for 1 day.
Agimat ng Pahinga New users are protected from attacks and do not consume food for 3 days. Cancelled when the user attacks another player.
Population growth and miscellaneous effects.
+10% population growth.
Ginseng Tonic Hides your name on leaderboards for 7 days.
Biringan Dust